Musician APP/WEB

This app is a tool that is used to help fellow musicians connect. The goal was to make the connection process easy and enjoyable. 

Role: Lead UX Designer for hypothetical product

The Problem

Currently, musicians have a difficult time finding other fellow musicians. Current music connections tools have cluttered information, plus comparing and keeping track of musicians is tough. 



The Solution

This product aims to help musicians easily find other compatible musicians.

UNDERSTANDING THE USER

User Persona

Pat is an experienced musician who needs to find a band because he enjoys playing music with other people. 

Age: 28

Education: Bachelors

Hometown: Derry NH

Family: Parents

Occupation: Cabinet Designer

Pain Points

Research Summarization

Most users play music as a hobby or as a part-time job. Most that want to meet with other musicians have a strong passion for music. After conducting interviews, I’ve concluded that users are frustrated when they get matched with incompatible Musicians. Users want to know the level of commitment that another musician is willing to make and where their passion for music lies. Users are frustrated with how cluttered the information can be on some music sites and how they can't compare and contrast other musicians. 

Starting the Design

Site Map

For other music connect apps, the main issue was navigation. My goal was to separate and organize the information to make the information given clear. 

Paper Wireframes

When wireframing, I kept in mind of the pain points, the needs of the consumer and made sure that the information was organized to promote easy navigation.

With the wider screens, I took advantage of the space by rearranging the information to help the consumer read through the page quicker. 

 Digital Wireframes

These profile cards give the user an easy to digest synopsis of the user. If the user wants to know more about a musician, all they have to do is click on the card, and it will take them to the user's profile.  

Low Fidelity

To prepare for usability testing, I created a Low Fidelity prototype that shows how a user will connect with a fellow musician. 

key Pages

page 1: Used to connect with musicians

page 2: Used to create and view profile 

 page 3: Used to Filter search results

 page 4: Used to keep track of matches 

page 5: Used to message user

 Usability Study

 After creating Wireframes and a Prototype, the next step was to do unmoderated usability. I asked 3 participants to complete different tasks in the app. The goal was to gather feedback from participants to figure out what in the design worked well or what didn't. 

Pain points gathered from usability study

Refining design

Web Design Changes

What Changed? 

Based on the usability study, I used contrasting colors to indicate when a button has been pressed. Changing the type input field shape allows the user to have an easier time distinguishing the different features. Both of these changes allow the user to easily and quickly understand the functions of the filter. 

Before Usability Study

After Usability Study

What Changed? 

Based on the usability study, I added a time of message sent to help guide the user. I also added an option to delete messages to help the user clean up the screen and stay organized. 

Before Usability Study

After Usability Study

Phone Screen

Computer Screen

High Fidelity

This video visually demonstrates how a user would interact with the APP/Website. 

Impact: 

Users were happy with how intuitive and user friendly the app was. They liked how you could filter through musicians and that the information was based on a hierarchical structure.



What I learned:

 I learned that even the smallest changes to an app can make a big difference in the overall experience.



Next Step

Let's Connect!

Contact

Phone: 339-223-5597